VirtualTam's bookmarks

  1. Python's built-in unittest module is quite cool, but a bit limited and way too verbose (read: it's quite not easy to incite developers to write unit tests)

    I'm currently looking for more dev-friendly solutions, the key points being:

    • writing test code should be easy and straight-forward -keep the focus on "what to test" instead of "how to transcribe a process to a test"
    • parallelization! -we, spoiled developers, should make good use of our way-too-many-cores build machines...
    • complete feature set!
      • we don't want to just run tests...
      • coverage reports (find dead/weak/untested code sections)
      • output formatting (JUnit-XML seems to be quite a common format out there)

    There seem to be 3 solutions in Python:

    • stock unittest + project-dependent customizations / test helpers
    • nosetests
    • py.test

    And 2 ways of gettings things done:

    • keeping things stock: no external dependency, project-specific implementation...
    • using a test framework: one more module in your (test) virtualenv, more concise tests, more features (// run, code coverage, etc.)

    Some links:

  2. Supported Games: Half-Life 2 (required) Half-Life 2: Lost Coast Half-Life 2: Episode One Half-Life 2: Episode Two Calamity City 7: Toronto Conflict Dangerous World MINERVA: Metastasis Offshore Riot Act Rock 24

  3.  1#!/bin/bash
     2# Check if a file needs to be downloaded
     3# Useful iff there is no checksum available to check a local file
     4url=http://test-url.com
     5
     6dl=1
     7if [[ -f $file_path ]]; then
     8    local_size=$(ls -l $file_path | awk '{print $5}')
     9    remote_size=$(wget --spider $url 2>&1 | awk '/Length/ {print $2}')
    10
    11    if [[ $local_size -eq $remote_size ]]; then
    12        echo "The file was previously downloaded"
    13        dl=0
    14    else
    15        echo "Corrupted file found, re-downloading..."
    16        rm -f $file_path
    17    fi
    18else
    19    echo "Downloading file..."
    20fi
    21
    22[[ $dl -eq 1 ]] && wget $url -O $file_path
    
  4. Change install dir:

    • get the EarSketch installer,
    • launch it, install Reaper and EarSketch to the default location => C:\Program Files{EarSketch, REAPER (x64)},
    • install the other softs (Python 2.7 and its extensions, Kommodo) where they belong,
    • move the REAPER (x64) folder to a new location,
    • edit the registry value [HKEY\LOCAL MACHINE\SOFTWARE\REAPER] to reflect this new location,
    • edit the Actions menu file to reflect the new Plugins folder locations [%appdata%\REAPER\reaper-kb.ini],
    • (restart Reaper),
    • clean the cache.
  5. You've got a nice boson!