- Craig Reynolds - Boids
- Graphics livecoding in Common Lisp - Developing a Boids program from scratch without restarting it
- Half-Life - Boid AI Flocking Behavior (Youtube)
- AFlocks, Boids, Protozoans | Half-Life Resurgence (Youtube)
- louis-jean0/boidsy - Interactive boids simulation in 2D and 3D using Bevy and Rust
VirtualTam's bookmarks
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- Antithesis - So you think you want to write a deterministic hypervisor?
- Resonate - Deterministic Simulation Testing
- TigerBeetle - Deterministic Simulation Testing
- Introducing Limbo: A complete rewrite of SQLite in Rust - Can we match SQLite’s world-famous reliability?
- Polar Signals - (Mostly) Deterministic Simulation Testing in Go
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- Discussion on Hacker News
- Book report by Steward Brand
- ROMchip Presents: Building SimCity: A Conversation with Will Wright and Chaim Gingold
- EA Sim City 2000 Will Wright Interview
- Game Developer Magazine - April/May 1995
- Stanford Libraries - Interfacing to Microworlds, Will Wright, Maxis
- Will Wright on Designing User Interfaces to Simulation Games (1996) (2023 Video Update)
- Will Wright and Brian Eno - Generative Systems
- Playing with Time | Brian Eno and Will Wright
- SimHacker/MicropolisCore - SimCity/Micropolis C++ Core
Related books:
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- Matteo Brittanti - How to get rid of homeless? - A 600-page epic split in two volumes documenting the so-called “homeless scandal” that affected the newly released game SimCity (Maxis/Electronic Arts, 2013)
- Stanisław Lem - The Cyberiad
- MIT - Urban Intervention Simulation (archive)
- MIT - City Science Research Group
- The Landlord's Game, a realty and taxation game intended to educate users about Georgism
- Invisible Cities, prose poems describing 55 fictitious cities, many of which can be read as commentary on culture, language, time, memory, death, or human experience
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- nsnam/ns-3-dev
- Tutorial
- Installation
- Models
- NetAnim - Animates a previously executed simulation using an XML trace file generated during a simulation
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2024-04-02 -
2024-03-10 -
2024-03-10 -
- SIEVE is simpler than LRU
- Why Aren’t We SIEVE-ing?
- cacheMon/libCacheSim - a high performance cache simulator and library
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2023-07-22 -
2022-05-16 -
2019-09-16 > One of the references on Wikipedia’s Elevator Paradox page is a paper written by Donald E. Knuth dated many years prior to his simulator. A side-effect of that research experience may have been a lasting interest in the intricate details of elevator systems.
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2019-09-11