VirtualTam's bookmarks
34 bookmarks found
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- netman69/inficam - Android app and C++ bindings for InfiRay cameras
- stawel/ht301_hacklib - ht-301 thermal camera opencv lib
- What is the occasional clicking sound made by the Tau2 camera? What is FFC?
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- Lock-in IR-Thermography - a novel tool for material and device characterization (PDF)
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jackc/pgx - PostgreSQL Driver and Toolkit
2023-07-04 - Getting started with
pgx
- https://donchev.is/post/working-with-postgresql-in-go-using-pgx/
- jackc/pgx/v5/pgtype - Map between all common base types directly between Go and PostgreSQL
- jackc/pgx/v5/pgxpool - Concurrency-safe connection pool for
pgx
- scany/v2/pgxscan - Scan data into Go structs and other composite types
- Bulk INSERT in Postgres in GO using pgx
- Postgres table batch updates using golang pgxpool not reflected in database
- pgx.Conn can see uncommitted changes made from a pgx.Tx - TL;DR use
pgxpool
for concurrency-safe transactions - Not clear if caller is required to close in case of QueryRow or if QueryRow properly closes in case of error
- Getting started with
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Subclassing in Python Redux
2023-06-11 The conflict between subclassing and composition is as old as object-oriented programming. The latest crop of languages like Go or Rust prove that you don’t need subclassing to successfully write code. But what’s a pragmatic approach to subclassing in Python, specifically?
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PCB Metro Map - Build Log
2021-10-10 - https://www.reddit.com/r/singapore/comments/oe3mlw/i_made_a_small_pcb_trinket_with_all_the_lines_up/
- https://www.asiaone.com/singapore/software-engineer-spent-5-months-recreating-detailed-mrt-map-printed-circuit-board-led
- https://www.kickstarter.com/projects/cjx3711/metrom-circuit-board-transit-diagrams-by-lifeclocc
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- https://grafana.com/docs/tempo/latest/getting-started/
- https://grafana.com/docs/tempo/latest/configuration/
- https://github.com/grafana/tempo
- https://grafana.com/blog/2020/10/27/announcing-grafana-tempo-a-massively-scalable-distributed-tracing-system/
- https://grafana.com/blog/2020/11/09/trace-discovery-in-grafana-tempo-using-prometheus-exemplars-loki-2.0-queries-and-more/
- https://grafana.com/go/observabilitycon/observability-with-logs-grafana/
- https://grafana.com/go/observabilitycon/tracing-made-simple-with-grafana/
- https://gouthamve.dev/tempo-a-game-of-trade-offs/
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- https://github.com/CoatiSoftware/Sourcetrail
- https://www.sourcetrail.com/blog/why_working_on_chrom_made_me_develop_a_tool_for_reading_source_code/
- https://www.sourcetrail.com/blog/media/prototype_one/
- https://www.sourcetrail.com/blog/media/prototype_two/
- https://developers.google.com/web/updates/2013/02/Profiling-Long-Paint-Times-with-DevTools-Continuous-Painting-Mode
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The Maintainers
2019-04-16 The Maintainers is a global, interdisciplinary research network that takes a different approach, one whose conceptual starting point was a playful proposal for a counter-volume to Isaacson’s that could be titled The Maintainers: How a Group of Bureaucrats, Standards Engineers, and Introverts Made Technologies That Kind of Work Most of the Time. Network members come from a variety of fields, including academic historians and social scientists, as well as artists, activists, engineers, and business leaders. All share an interest in the concepts of maintenance, infrastructure, repair, and the myriad forms of labor and expertise that sustain our human-built world.
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SHEDWORKS - Sable
2018-06-26 Trailers:
Dev & Art Team:
- https://twitter.com/ShedworksGreg
- https://twitter.com/ShedworksDan
- https://twitter.com/betterthemask
- https://twitter.com/Jbrekkie
- https://twitter.com/MartinKvale
- https://twitter.com/MacchiatoLycan
Media:
- https://twitter.com/i/moments/971351000635314176
- http://www.erictabuchi.net/filter/Photoworks/Architecture-d-entrainement
Interviews:
- http://uk.ign.com/articles/2018/06/14/e3-2018-sable-is-an-unlikely-companion-to-breath-of-the-wild
- https://www.pcgamer.com/sable-is-a-gorgeous-contemplative-exploration-game-made-by-two-friends-who-work-in-a-shed/
- https://www.forbes.com/sites/maxthielmeyer/2018/06/26/sable-developer-greg-kythreotis-talks-art-and-architecture-in-e3s-prettiest-game/#59af53bf358c
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