VirtualTam's bookmarks
153 bookmarks found
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United Diversity - Library
2015-03-15 A collection of misc. resources: FLOSS, ecology, architecture...
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Python unit testing frameworks: Nose, Pytest
2015-02-13 Python's built-in unittest module is quite cool, but a bit limited and way too verbose (read: it's quite not easy to incite developers to write unit tests)
I'm currently looking for more dev-friendly solutions, the key points being:
- writing test code should be easy and straight-forward -keep the focus on "what to test" instead of "how to transcribe a process to a test"
- parallelization! -we, spoiled developers, should make good use of our way-too-many-cores build machines...
- complete feature set!
- we don't want to just run tests...
- coverage reports (find dead/weak/untested code sections)
- output formatting (JUnit-XML seems to be quite a common format out there)
There seem to be 3 solutions in Python:
- stock unittest + project-dependent customizations / test helpers
- nosetests
- py.test
And 2 ways of gettings things done:
- keeping things stock: no external dependency, project-specific implementation...
- using a test framework: one more module in your (test) virtualenv, more concise tests, more features (// run, code coverage, etc.)
Some links:
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Minetest Essentials
2014-09-18 [Core]
[Mapper]
[Mods:Trivia] (this is going to be an incremental section, I guess)
- Pop ones: http://www.minetest.net/mods
- Carbone (mod collection): https://forum.minetest.net/viewtopic.php?id=9033
- ZOMG! There's a (non-sonic) screwdriver in the default game \o/
[Mods:Biomes]
- Snow Biomes: https://forum.minetest.net/viewtopic.php?f=11&t=2290
- Snow Drift: https://forum.minetest.net/viewtopic.php?pid=104580
[Mods:Blocks]
- Torches: https://forum.minetest.net/viewtopic.php?f=11&t=6099
- Beds: https://forum.minetest.net/viewtopic.php?f=11&t=2625
- More Ores: https://forum.minetest.net/viewtopic.php?f=13&t=549
- Castles+: https://forum.minetest.net/viewtopic.php?f=11&t=7159
[Mods:Gameplay]
- SimpleMobs: https://forum.minetest.net/viewtopic.php?id=3063
- Animals: https://forum.minetest.net/viewtopic.php?f=11&t=629
- Creatures: https://forum.minetest.net/viewtopic.php?f=11&t=9240
- Peaceful NPC: https://forum.minetest.net/viewtopic.php?f=11&t=4167
- Item features: https://forum.minetest.net/viewtopic.php?f=11&t=3188
- Advanced NPC https://github.com/hkzorman/advanced_npc
- Mobs Redo https://github.com/tenplus1/mobs_redo
- MG Villages https://github.com/Sokomine/mg_villages
[Mods:Misc]
- Achievements: https://forum.minetest.net/viewtopic.php?id=4870
- Player stats: https://forum.minetest.net/viewtopic.php?f=11&t=8127
[Mods:Nature]
- Farming Plus: https://forum.minetest.net/viewtopic.php?id=2787
- Food: https://forum.minetest.net/viewtopic.php?id=2960
- More Trees: https://forum.minetest.net/viewtopic.php?id=4394
- Plant Life Pack: https://forum.minetest.net/viewtopic.php?f=11&t=3898
[Mods:Tech]
- Carts: https://forum.minetest.net/viewtopic.php?f=11&t=2451
- Mesecons: https://forum.minetest.net/viewtopic.php?f=11&t=628
- Fence gate: https://forum.minetest.net/viewtopic.php?f=9&t=9932
[Mods:World]
- Nether: https://forum.minetest.net/viewtopic.php?f=11&t=5790
- Skyland: https://forum.minetest.net/viewtopic.php?f=11&t=9152
- Teleportation
[Textures]
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This document describes the current state of packaging in Python using Distribution Utilities (“Distutils”) and its extensions from the end-user’s point-of-view, describing how to extend the capabilities of a standard Python installation by building packages and installing third-party packages, modules and extensions.
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Steve Vai - Building The Church - YouTube
2014-06-05 -
Continuous Integration
2014-03-26