- Craig Reynolds - Boids
- Graphics livecoding in Common Lisp - Developing a Boids program from scratch without restarting it
- Half-Life - Boid AI Flocking Behavior (Youtube)
- AFlocks, Boids, Protozoans | Half-Life Resurgence (Youtube)
- louis-jean0/boidsy - Interactive boids simulation in 2D and 3D using Bevy and Rust